mynamemarcos Posted July 28 Share Posted July 28 Hi everyone, I am working on a custom script for Gothic II and could use some help. I am trying to add a new NPC to the game who will provide a unique quest. I’ve managed to get the NPC into the game, but I am stuck on making the quest trigger correctly and ensuring the dialogue options work. Here’s what I have so far: // Example script snippet NPC_MyQuestNPC: // Initialization code ... Can anyone point me in the right direction or provide a sample script for a basic quest: ?? Any help or guidance would be greatly appreciated! Thanks in advance.....🙂 Marcos azureadmin Quote Link to comment Share on other sites More sharing options...
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